Device Details
Overview
Name | Version: | Spectral Attractors 1.0.1 |
Author: | ndivuyo |
Device Type: | Instrument |
Description: | FREE Device!! Spectral Attractors uses a physics simulation and a phase vocoder. Promo: https://www.youtube.com/watch?v=cVI0pU7TGzg Walkthrough: https://youtu.be/6YW9P36tP3Y The phase vocoder sounds whatever spectral content is in the current “state”. The “state” is attracted to up to 4 other spectral “states” called “attractors”, which attract the state via the physics simulation with two different modes: (1) FFT Mode: physics simulation is in 12288 dimensions (a bit higher CPU as a result) in which every FFT frequency bin amplitude, phase value and previous frame value for both left and right channels is a dimension, which results in a complex soundscape and combination of spectrums. (2) 2D Mode: physics simulation is in 2 dimensions, in which attractors are spread out on a 2D plane based on their spectral differences. The sounding “state” then depends on how close it is to the attractors in a 2D space, resulting in spectra closer to the original attractor states. This mode also includes an option for either interpolating or crossfading based on distance to attractors. Attractor states are selected by taking “snapshots” of audio in a buffer, which can either be a dropped sample or recorded live from routing audio from another track in Live. Additionally there are parameters for controlling the physics dynamics and real time frequency domain pitch shifting. ** UPDATES ** (v1.0.1) - Fixed issue when loading first time in live, right channel would have a buzzy saw-like sound. - Added feature to randomize attractor states from a randomly selected position in the sample ** IMPORTANT ** It’s best to use the newest version of Live, however, it may work on older versions but hasn’t really been tested (especially the presets may not load correctly on older versions) Has not been substantially tested, so lemme know if there is anything wrong and check here again for updates in case! CPU will change a lot depending on physics speed, # of attractors and if in FFT or 2D mode. If you need to reach out to me for any reason: dillonbastan@gmail.com Or on social medias: DillonBastan Since this device is free, consider donating some money to a good cause ;) |
Details
Live Version Used: | 10.15.1 |
Max Version Used: | 8.1.5 |
Date Added: | Aug 27 2020 12:32:36 |
Date Last Updated: | Aug 27 2020 19:53:20 |
Downloads: | 0 |
Website: | https://gumroad.com/l/cPMxd |
ⓘ License: | None |
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Comments
Hmmmm lemme check thanks for the catch andreas!! Good to hear from ya
Posted on August 27 2020 by ndivuyo |
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Hey it seemed to be frozen fine, and none of the testers reported that. I just refroze it and reuploaded it. Does the error persist? Thanks!
Posted on August 27 2020 by ndivuyo |
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great work - thanks!
Posted on August 27 2020 by oisin |
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hey! :) That's great, it seems it's a "loading MfL devices in Max" problem, it runs just fine in Live. Weird, I've never seen that before, I think.
Posted on August 27 2020 by wetterberg |
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really cool especially once you understand it
Posted on September 01 2020 by hatyn |
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Hey Dillon,
Awesome work, once again.
The device is flooding Live's undo history though.
cheers!
Awesome work, once again.
The device is flooding Live's undo history though.
cheers!
Posted on September 01 2020 by Crampe |
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@Crampe, I do not get any flooding of undo history. Are you referring to when you create a new state? Or maybe you have an LFO mapped? But if so please reach out to me at dillonbastan@gmail.com so I can look into it
Posted on September 01 2020 by ndivuyo |
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super!
Posted on September 01 2020 by OCH |
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Awesome!
Posted on September 02 2020 by frednoel |
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absolutely nuts, tysm
Posted on September 02 2020 by AYA |
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I sent you an email Dillon.
Posted on September 02 2020 by Crampe |
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Another fantastic build, it would seem.
I get the error "jsui: error calling function paint [attrDips.js]" - a freeze error?