Comments by OliverHarper

Sure, sorry.

Ensure to turn the device on by pressing the on button over the output.

The signal is split into 3 bands, which are each granulated using mdeGranular~ objects.

These granulated signals are passed through the filter to the delay and reverb respectively and then on to the output.

The Wet/Dry function allows crossfading between the original pure signal and the split granulated and effected signals.

The Amount controls are in fact further wet/dry functions for each band, however it makes more sense to think of them as amount of granulation applied to each band with relation to the dry signal.

The X/Y controls are mapped to the grain length and density in tandem, allowing these controls to be manipulated in an alternative fashion to knob twiddling?

The best approach is to stick MultiGrain on an audio track in Live and set a loop within a clip on the same track. Then experiment with the Wet/Dry all the way wet and the Amounts all the way up.

Try using the X/Y controls to alter grain length and density for each band until you find something you like. There are a multitude of potential sonic outputs, which are only limited by your imagination and experimentation.

Hope this helps. Feel free to ask for more clarification.

Thanks.